Q: What is GeForce Experience?
A: GeForce Experience is a new application from NVIDIA that optimizes your PC in two key ways.
First, GeForce Experience automatically notifies you of new NVIDIA drivers and downloads them for you. NVIDIA is constantly working to improve its drivers. New drivers improve game performance, add new features, and fix bugs.
Second, GeForce Experience optimizes graphics settings in your games based on your hardware configuration. NVIDIA performs extensive game testing for various combinations of GPUs, CPUs, and monitor resolutions and stores this information in the NVIDIA cloud. GeForce Experience connects to the NVIDIA Cloud and downloads optimized game settings tailored specifically to your PC.
The result is that your PC is always kept up to date and optimized for the latest games.
Q: What are the system requirements for GeForce Experience?
A: GeForce Experience system requirements can be found here.
Q: What games are optimal settings available for?
A: GeForce Experience provides optimal settings for these games.
Q: Why doesn't my game show up on the Games tab after scanning for games?
A: Only games that GeForce Experience has optimal settings for and are found on your computer will show up in the games list. GeForce Experience provides optimal settings for these games. Check to make sure your game is supported.
Q: My game is supported but isn't found after scanning for games. What can I do?
A: GeForce Experience uses the locations specified in the Preferences —> Games tab to find games. Add the location where your game is installed and click "Check now" to re-scan.
Q: How do I provide feedback to NVIDIA about GeForce Experience?
A: Use the Send Feedback button in the application's status bar. This requires a connection to the Internet.
Q: Why does my game need to be run before optimal settings can be applied?
A: GeForce Experience applies optimal settings by modifying a game's configure files. Some games need to be run for the first time before the game creates the configuration files on your hard drive.
Q: Are optimal settings supported for SLI configurations?
A: Yes, SLI configurations are supported.
Q: What configuration parameters are considered when determining optimal settings?
A: The primary parameters are GPU, CPU, and resolution. There are also minimum requirements for system RAM and OS.
Q: My system is showing as being below minimum spec, but GeForce Experience still recommends optimal settings. Why?
A: GeForce Experience recommends the best experience possible for your hardware configuration, even if it is below our target 40 FPS.
Q: What data does GeForce Experience send to NVIDIA?
A: GeForce Experience does not collect any personally identifiable information. The application collects data needed to recommend the correct driver update and optimal settings including hardware configuration, operating system, language, installed games, game settings, game usage, game performance, and current driver version. You can disable data collection in GeForce Experience in the preferences tab, but without information about your PC, GeForce Experience will not be able to optimise your games.
Q: Does NVIDIA share data collected by GeForce Experience outside the company?
A: NVIDIA may share aggregate-level data with select partners, but does not share user level data. Again, GeForce Experience does not collect any personally identifiable information.
Q: What is ShadowPlay?
A: NVIDIA® GeForce® ShadowPlay™ is a new feature in GeForce Experience that lets you capture high-quality in-game footage with minimal performance impact. ShadowPlay has three modes: Shadow Mode, Manual Mode and a Shadow + Manual combined mode.
Shadow Mode records up to the last 20 minutes of your game play. Manual mode lets you toggle recording on and off like a video recorder. Combined mode (default) lets you use both features at the same time.
Q: Which GPUs support ShadowPlay?
A: Shadowplay uses the hardware H.264 encoder built into NVIDIA Kepler™ GPUs. A GeForce GTX 650 or higher GPU is required.
ShadowPlay is not supported on notebook GPUs at this time.
Q: What games are supported?
A: ShadowPlay supports all DirectX 9, 10, and 11-based games.
Q: Does ShadowPlay support streaming to TwitchTV?
A: This feature will be enabled in a future release.
Q: How do I use ShadowPlay to record video?
A: To enable Shadowplay, launch GeForce Experience and click on the ShadowPlay button at the top right corner. Toggle the switch to enable ShadowPlay.
Launch the game. At this point, ShadowPlay is capturing video but not recording it permanently to disk.
During game play, press Alt-F10 at any time to save up to the last 20 minutes of game play. The duration recorded can be set using the "Shadow time" option when you open ShadowPlay.
To record video using manual mode, press Alt-F9 to start and Alt-F9 again to stop. These hotkeys can be customized.
Q: How long can I record for?
A: ShadowPlay can record up to 20 minutes of video in Shadow Mode. There is no recording limit in Manual Mode.
Q: What's the performance impact of ShadowPlay?
A: In most games, you shouldn't see a noticeable performance difference with ShadowPlay. 5% is typical, 10% in the most demanding cases.
In NVIDIA SLI® mode at higher frame rates, the performance impact can be higher.
Q: Is ShadowPlay supported with NVIDIA Surround™?
A: ShadowPlay is currently not supported in NVIDIA Surround mode.
Q: Does ShadowPlay work with NVIDIA 3D Vision®?
A: 3D Vision support will be added in a future release.
Q: What video format is used by ShadowPlay?
A: ShadowPlay encodes video using H.264 at up to 50 Mbps. It outputs in MP4 format, which is compatible with popular players such as Windows Media Player, VLC, and YouTube.
Q: What resolution does ShadowPlay support?
A: ShadowPlay records at the native resolution of the game at up to 1920 x 1080. Higher resolutions are scaled down to 1080p while maintaining the correct aspect ratio.
Q: What is typical file size for ShadowPlay videos?
A: A minute of recording takes about 165 MB at medium quality.
Q: Does ShadowPlay support games in windowed mode ?
A: Not at this time.
Q: Is ShadowPlay supported on SLI?