DirectX 11

Applications

Meet "Digital Ira". Ira represents a big leap forward in capturing and rendering human facial expression in real time, and gives us a glimpse of the realism we can look forward to in our favorite game characters.
In 2002, NVIDIA released the Dawn tech demo to demonstrate the power and programmability of GeForce FX. Showcasing a fairy character with extraordinary detail, seamless curves, and lifelike expressions, the demo was the most memorable NVIDIA ever made. Ten years later, NVIDIA has reinvented Dawn, showcasing the graphical possibilities of the latest GTX 600 Series GPUs.
The world’s first DirectX 11 benchmark, Heaven demonstrates how tessellation enhances modern games.
A stunning showcase of DirectX 11—Stone Giant shows how tessellation breathes life into game characters.
Creating realistic water is challenging, and taxing on the CPU. As shown in this demo, DX11 tessellation, CUDA and the GTX 480 create an extremely realistic ocean view.
With DX11 tessellation and the GeForce GTX 400 series, simulating and rendering interactive hair in real-time is now possible.
NVIDIA’s Endless City demo harnesses the horsepower of Fermi GPUs to generate an unending city in almost unlimited detail.
The Super Sonic Sled demo is for the GeForce GTX 400 series of graphics cards and showcases the true power of PhysX, CUDA and DirectX 11 hardware tessellation.