SLI
SLI MINIMUM SYSTEM REQUIREMENTS
Operating System
> Microsoft Windows 7 32-bit and 64-bitMotherboard
> SLI motherboard is required for all SLI configurations. NVIDIA recommends a PCI-E 2.0 x16 motherboard for the best performance. Please make sure you have updated your motherboard SBIOS to the latest version.> NVIDIA® GeForce® GTX 295, GeForce GTX 590, and GeForce GTX 690 cards do not require an SLI motherboard and work on all compatible motherboards.
System Memory
> 2GB is required (4GB is recommended for 64-bit operating systems).SLI Multi-Monitor Configuration Tool
Use the configuration tool below to determine the maximum number of displays, connector diagrams and other information for your configuration. Please select your GPU model first, select your SLI mode, and then choose if you are running with SLI multi-monitor mode.
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GeForce GTX 690 Multi-GPU Off
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 4
Special Instructions:
> Any connector can be used to drive displays.
> Orientation can be defined per display.Multi-GPU Disabled 
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GeForce GTX 690 Multi-GPU On
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 3
Special Instructions:
> With Multi-GPU enabled, displays must be connected using DVI connectors 2 and 3, plus the
mini-DisplayPort connector.
> Orientation can be defined per display.Multi-GPU Enabled 
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GeForce GTX 690 Quad SLI Off
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 8
Special Instructions:
> Any connector can be used to drive displays.
> Orientation can be defined per display.SLI Off 
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GeForce GTX 690 Quad SLI On
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 3
Special Instructions:
> With Quad SLI enabled, displays must be connected using DVI connectors 2 and 3, plus the
mini-DisplayPort connector.
> Orientation can be defined per display.SLI On 
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GeForce GTX 680 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 4
Special Instructions:
> All displays must be connected to the same card.
> Orientation can be defined per display. -
GeForce GTX 680 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 4
Special Instructions:
> All displays must be connected to the same card.
> Orientation can be defined per display. -
GeForce GTX 590 Multi-GPU SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 590 Quad SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected to any DVI connector.
> Orientation can be defined per display. -
GeForce GTX 580 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 580 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 570 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 570 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 560Ti 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 560Ti 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 480 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 480 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 470 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 470 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 465 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 465 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 460 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 460 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 295(Gemini) Multi-GPU SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 295(Gemini) Quad SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 295(Dagwood) Multi-GPU SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 295(Dagwood) Quad SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 285 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 285 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 280 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 280 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 275 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 275 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 260 2-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display. -
GeForce GTX 260 3-way SLI Multi-monitor
> Maximum Resolution: 2560x1600 per display
> Maximum Displays: 2
Special Instructions:
> Displays can be connected anywhere.
> Orientation can be defined per display.



