Borderlands: The Pre-Sequel Boasts Moon Physics, Lasers and Next-Gen Eye Candy
At this year's E3 games expo, Gearbox and 2K Games showed off Borderlands: The Pre-Sequel!, the next game in its RPG-infused first-person shooter franchise, which takes place prior to the events of Borderlands 2.
The new game casts players as a quartet of Handsome Jack’s henchmen, in an over-the-top tale that explores the narrative theme of moral ambiguity through Handsome Jack’s descent into malevolence.
Matt Armstrong, Franchise Director on the Borderlands series, explained how the teams at Gearbox and 2K Australia brainstormed the specific gameplay features they needed to create an engaging shooter experience that takes place on the moon.
Borderlands: The Pre-Sequel!’s moon mechanics and gameplay elements employ a heavily modified version of Epic Games’ Unreal Engine 3 and are designed to take advantage of modern PC hardware.
During our interview, Armstrong noted that NVIDIA has always been instrumental in collaborating on the PC versions of the Borderlands games.
“It’s always been great fun working with NVIDIA,” Armstrong said. “They are really supportive. When they start getting into the interesting physics, [they] help us make sure it’s as good as it can be, it runs as well as it possibly can and is exciting as it can be. I’ve always liked working with NVIDIA.”
Check out our video interview above for a look at Borderlands: The Pre-Sequel, which arrives on PC on October 14.