GamesCom 2013: NVIDIA & Activision Announce Call of Duty: Ghosts Technical Partnership

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Today at GamesCom, in Cologne, Germany, NVIDIA and Activision announced a technical partnership that will see the PC edition of Call of Duty: Ghosts enhanced with NVIDIA technology and additional features, creating the definitive version of the highly anticipated title. Further details will be announced by Activision and Infinity Ward during GamesCom stage presentations at the NVIDIA stand in Hall 8. If you’re unable to attend in-person stay tuned to GeForce.com for all the details.

Last week, Executive Producer Mark Rubin announced that Call of Duty: Ghosts will be best on PC, telling Kotaku that the "PC [version] is taking a different tack from previous games [in the series]." Older versions of Call of Duty were built with the same graphics assets as the Xbox 360 and PlayStation 3 versions, he revealed. "Now, PC has its own set of assets. It's going to look better than any Call of Duty we've ever made on PC."

Concluding, Rubin added that the PC textures are "using an even higher [resolution] version in many cases than the next-gen consoles," laying the groundwork for other fidelity-enhancing effects and features. For more info on those stay tuned to GeForce.com.

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