Metro: Last Light Bundled With GeForce GTX GPUs

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Metro 2033 was one of the breakout hits of 2010, coming from nowhere to sell well over a million copies. Based on a cult Russian novel detailing the life of Muscovites struggling to survive in the city's subway system after an apocalyptic nuclear war, Metro 2033 gave gamers an immersive, more realistic survival action game that pushed technology to the limits. With positive reviews and an established fanbase a sequel was assured, and now, three years later, Metro: Last Light is less than a month from release.

Picking up where 2033 concluded, Last Light follows the continuing exploits of Artyom, an elite soldier fighting for the survival of his faction in the city's living, breathing metro system (to say more would spoil the enthralling story). On a technical level, Last Light is leaps and bounds beyond 2033, increasing texture quality through the use of incredibly detailed 2048x2048 textures, and geometric detail through the use of extra environmental and object-based tessellation. And like its predecessor, Metro: Last Light also features hardware-accelerated NVIDIA PhysX effects that enable the realistic destruction of scene objects during combat, and the enhancement of other game elements, like particle effects.

To this day, Metro 2033 can bring even the best systems to their knees thanks to the combined use of MSAA anti-aliasing, advanced depth of field effects, tessellation, DirectX 10 object-based motion blur, and a dozen other technically-advanced effects. For Metro: Last Light, developer 4A Games has optimized the 4A Engine, ensuring it runs far faster than the version seen in 2033, even when there's more action and more technology on-screen in Last Light.

To celebrate the upcoming release of Last Light, we're giving buyers of select GeForce GTX video cards and systems at participating retailers and e-tailers a free copy of the game that's redeemable on Steam. At this time we can't offer performance data for Last Light as it has yet to go gold, but we can offer the game's official system requirements, which should give you a rough idea of how Last Light performs, and what you'll need to get the most out of the technically-advanced title.

Minumum System Requirements

  • Windows: XP (32-Bit), Vista, 7 or 8
  • CPU: 2.2 GHz Dual Core e.g. Intel Core 2 Duo
  • RAM: 2GB
  • Hard Disc Space: 7.5 GB
  • Direct X: 9.0c
  • Graphics Card: DirectX 9, Shader Model 3 compliant e.g. NVIDIA GTS 250 or higher

  • For 3D Vision Support:
    • GeForce GTX 275 or higher
    • 120Hz Monitor
    • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Recommended System Requirements

  • Windows: Vista, 7 or 8
  • CPU: 2.6 GHz Quad Core e.g. Intel Core i5
  • RAM: 4GB
  • Hard Disc Space: 7.5 GB
  • Direct X: 11
  • Graphics Card: NVIDIA GTX 580 / GTX 660 Ti or higher

  • For 3D Vision Support:
    • GeForce GTX 580/660 Ti or higher
    • 120Hz Monitor
    • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Optimum System Requirements

  • Windows: Vista, 7 or 8
  • CPU: 3.4 GHz Multi-Core e.g. Intel Core i7
  • RAM: 8GB
  • Hard Disc Space: 7.5 GB
  • Direct X: 11
  • Graphics Card: GeForce GTX 680 SLI / GeForce GTX 690 / GeForce GTX TITAN

  • For 3D Vision Support:
    • GeForce GTX 680 SLI / GeForce GTX 690
    • 120Hz Monitor
    • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Closer to release we'll have an in-depth look at the game's technology, and a full suite of benchmark data, so stay tuned to GeForce.com in the run up to Metro: Last Light's May 14th launch.

Click here for further details about the Metro: Last Light bundle.

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