GeForce 313.96 Beta Drivers: Optimized For The Crysis 3 Open Beta, AC3 & FC3

Drivers

The new GeForce 313.96 beta driver is now available to download. An essential update for gamers jumping into the Crysis 3 Open Beta, 313.96 beta improves multi-GPU performance in Crytek’s sci-fi shooter by up to 65%, and ensures maximum compatibility with the game’s work-in-progress code on all systems.

Other highlights include sizeable SLI and single-GPU performance gains of up to 27% in Assassin’s Creed III, 19% in Civilization V, 14% in Call of Duty: Black Ops 2, 14% in DiRT 3, 11% in Just Cause 2, 10% in Deus Ex: Human Revolution, 10% in F1 2012, and 10% in Far Cry 3.

Rounding out the release is a SLI profile for the newly released DmC: Devil May Cry, and an updated profile for the free-to-play, third-person co-op shooter, Warframe.

You can download the GeForce 313.96 beta drivers with one click from the GeForce.com homepage; Windows XP, Windows 7 and Windows 8 packages are available for desktop systems, and for notebooks there are Windows 7 and Windows 8 downloads that cover all non-legacy products. If you installed January 28th's 313.95 beta successfully you do not need to download and install 313.96 beta; today's release merely updates the installer to rectify the issues experienced by some users.

If you have any feedback leave a comment at the bottom of the article, and if you have a technical issue please report the problem via the NVIDIA Display Driver Feedback Form.

Crysis 3 Open Beta

The Crysis 3 Multiplayer Open Beta begins tomorrow, offering gamers their first look at a near-final version of Crytek’s latest first-person sci-fi shooter. Featuring two maps, two modes, and the first ten levels of the multiplayer progression system, it’s a sizeable slice of Crysis 3 goodness. More importantly, the beta will give gamers a good sense of how the final product will run on their systems – at this stage debug bits and bobs still exist, and final optimization has yet to occur, but in general development is in the final stretch, with graphics settings and features locked down.

Today’s 313.96 beta driver boots SLI performance by up to 65% in the multiplayer sampler, enabling the GTX 690 to max out all settings at over 60 frames per second. For other systems, we recommend the following settings based on some initial early-access testing:

Graphics Settings GeForce GTX 650 GeForce GTX 660 Ti GeForce GTX 680 GeForce GTX 690
Texture Resolution Low Very High Very High Very High
Game Effects Low High High Very High
Object Low High High Very High
Particles Low High High Very High
Post Processing Low High High Very High
Shading Low High Very High Very High
Shadows Low High Very High Very High
Water Low High High Very High
Lens Flares No No Yes Yes
Motion Blur Amount Disabled Disabled Medium High
Antialiasing SMAA Medium (2X) SMAA High (4X) SMAA High (4X) SMAA High (4X)
Anisotropic Filtering 16X 16X 16X 16X

 

Mileage will vary from system to system, of course, so we recommend using these settings as a starting point to determine what works best with a particular hardware and software config, and what suits the user’s preferences. Motion Blur a no go? Disable it and reinvest the refunded frames per second on improved particle effects. Water effects preferred in lieu of post processing? You get the idea… Just remember, the game code is yet to be finalized and glitches may occur.

Performance Improvements

Our first, all-new driver of 2013 features performance improvements in seventeen games, measured across our complete range of GTX 600 Series graphics cards. Improvements of particular note include 27% in Assassin’s Creed III, 19% in Civilization V, 14% in Call of Duty: Black Ops 2, 14% in DiRT 3, 11% in Just Cause 2, 10% in Deus Ex: Human Revolution, 10% in F1 2012, and 10% in Far Cry 3.

Please note that performance improvements benefit all GeForce GTX graphics cards, though obviously to varying degrees. Showing the level of improvement on every single supported GPU would be fantastic, but sadly this is unfeasible given the number of benchmarks required. For example, for each GPU and game to be tested take a before and after reading to show the level of improvement, then multiply the number of tests by the number of resolutions, three, and then again by the number of different detail levels and anti-aliasing modes. Then, finally, to verify the results, run everything again. With so many GPUs in our lineup, even focusing exclusively on the most popular models would prove impossible in the time between a driver being finalized and released.

If you test the changes out at home on hardware not represented below, please share your results with the community via the Disqus comments and the GeForce.com Forums.

Performance Improvement Benchmarks

GeForce GTX 690

The GeForce GTX 690 gained the most frames per second, on average, of any card on test thanks to sizable Assassin’s Creed III, Crysis 3, and Call of Duty: Black Ops 2 optimizations.

With particular regard to the Assassin’s Creed III optimizations, they were one of the final additions to the 313.96 beta driver, leaving us little time to test their benefit on anything other than this, the dual GPU GTX 690, and the single-GPU GTX 670. We expect, however, that similar improvements will be seen across the GTX 600 Series range.

313.96 Beta GTX 690 Performance

 

Results & Benchmark Settings:

  • Assassin’s Creed III: Performance increased by 21% at 1920x1080 when using Ultra settings and Very High Anti-Aliasing. At the same resolution, performance increased by 8.6% when using TXAA.
  • Batman: Arkham City: Performance increased by 6.9% at 1920x1080 when using Very High detail settings, Tessellation High, and 4xMSAA.
  • Battlefield 3: Performance increased by 4.4% at 1920x1080 when using High settings in a single-player Paris benchmark.
  • Call of Duty: Black Ops 2: Performance increased by 14.3% at 2560x1600 when using max settings and 8xMSAA.
  • Civilization V: Performance increased by 14.5% at 1920x1200 in a late-game benchmark using max DirectX 11 settings and 4xMSAA.
  • Crysis 3 Open Beta: Performance increased by 35.3% at 1920x1080 when using max settings and 4xMSAA.
  • Deus Ex: Human Revolution: Performance increased by 8.5% at 1680x1050.
  • DiRT 3: Performance increased by 11.7% at 1920x1080 when using Ultra DirectX 11 settings and 8xMSAA.
  • Dragon Age 2: Performance increased by 6.8% at 1920x1080 when using max settings.
  • F1 2012: Performance increased by 4.2% at 2560x1600 when using Ultra DirectX 11 settings and 4xMSAA.
  • Far Cry 2: Performance increased by 7.6% at 1920x1080 when using max settings and 4xMSAA.
  • Far Cry 3: Performance increased by 6.3% at 1920x1080 when using max DirectX 11 settings and 8xMSAA.
  • Just Cause 2: Performance increased by 10.9% at 1920x1080 when using max DirectX 10 settings (similar results were recorded when using higher resolutions and various quantities of MSAA).
  • Metro 2033: Performance increased by 3% at 1920x1080 when using max Very High settings, Advanced PhysX, and 4xMSAA.
  • S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 3.7% at 2560x1600 when using Extreme settings and 4xMSAA.
  • Shogun 2: Total War: Performance increased by 3.8% at 1920x1080 when using max DirectX 11 settings and 4xMSAA. At 2560x1600, performance increased by 3.7%.

GeForce GTX 680

313.96 Beta GTX 680 Performance

 

Results & Benchmark Settings:

  • Batman: Arkham City: Performance increased by 5.8% at 2560x1600 when using Very High detail settings, Tessellation High, and 4xMSAA. With PhysX and Tessellation enabled, performance increased by 4.2%.
  • Civilization V: Performance increased by 10.4% at 2560x1600 in a late-game benchmark using max DirectX 11 settings and 8xMSAA.
  • Deus Ex: Human Revolution: Performance increased by 5.9% at 1920x1080 when using max DirectX 11 settings.
  • DiRT 3: Performance increased by 4% at 2560x1600 when using Ultra DirectX 11 settings and 8xMSAA.
  • F1 2012: Performance increased by 3.5% at 1920x1080 when using Ultra DirectX 11 settings and 8xMSAA.
  • Far Cry 3: Performance increased by 7.8% at 1920x1080 when using max DirectX 11 settings.
  • Just Cause 2: Performance increased by 6.8% at 1920x1080 when using max DirectX 10 settings.
  • Metro 2033: Performance increased by 3.2% at 2560x1600 when using Very High settings and Advanced PhysX.
  • S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 3.8% at 1920x1080 when using Extreme settings and 4xMSAA.
  • Shogun 2: Total War: Performance increased by 4.2% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.

GeForce GTX 680 SLI

313.96 Beta GTX 680 SLI Performance

 

Results & Benchmark Settings:

  • Batman: Arkham City: Performance increased by 4% at 1920x1080 when using Very High detail settings, Tessellation High, and 4xMSAA.
  • Battlefield 3: Performance increased by 5% at 1920x1080 when using High settings in a single-player Paris benchmark.
  • Civilization V: Performance increased by 15.9% at 1920x1200 in a late-game benchmark using max DirectX 11 settings and 8xMSAA.
  • Deus Ex: Human Revolution: Performance increased by 10.1% at 1680x1050 when using max DirectX 11 settings.
  • DiRT 3: Performance increased by 13.8% at 1920x1080 when using Ultra DirectX 11 settings and 4xMSAA.
  • F1 2012: Performance increased by 10.4% at 2560x1600 when using Ultra DirectX 11 settings.
  • Far Cry 2: Performance increased by 8.9% at 1920x1080 when using max DirectX 10 settings and 8xMSAA.
  • Far Cry 3: Performance increased by 9% at 1920x1080 when using max DirectX 11 settings.
  • Just Cause 2: Performance increased by 10.7% at 1920x1080 when using max DirectX 10 settings.
  • S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 3.7% at 1920x1080 when using Extreme settings and 4xMSAA.
  • Shogun 2: Total War: Performance increased by 3.8% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.
  • Sniper Elite V2: Performance increased by 3.2% at 1920x1080 when using max settings.

GeForce GTX 670

313.96 Beta GTX 670 Performance

 

Results & Benchmark Settings:

  • Assassin’s Creed III: Performance increased by 27.6% at 1920x1080 when using Normal settings and Normal Anti-Aliasing, and by 23.3% when using High settings and High Anti-Aliasing.
  • Batman: Arkham City: Performance increased by 4.7% at 2560x1600 when using Very High detail settings, Tessellation High, and 4xMSAA. With PhysX and Tessellation enabled, performance increased by 3.1%.
  • Call of Duty: Black Ops 2: Performance increased by 4.1% at 2560x1600 when using max settings and 8xMSAA.
  • Civilization V: Performance increased by 11.3% at 2560x1600 in a late-game benchmark using max DirectX 11 settings and 8xMSAA.
  • Deus Ex: Human Revolution: Performance increased by 4.7% at 1680x1050 when using max DirectX 11 settings.
  • DiRT 3: Performance increased by 5% at 1920x1080 when using Ultra DirectX 11 settings and 4xMSAA.
  • F1 2012: Performance increased by 3% at 2560x1600 when using Ultra DirectX 11 settings.
  • Far Cry 3: Performance increased by 6.6% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.
  • Just Cause 2: Performance increased by 6.1% at 1920x1080 when using max DirectX 10 settings.
  • Metro 2033: Performance increased by 3.1% at 2560x1600 when using Very High settings and Advanced PhysX.
  • S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 3.1% at 2560x1600 when using Extreme settings.
  • Shogun 2: Total War: Performance increased by 3.4% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.

GeForce GTX 670 SLI

313.96 Beta GTX 670 SLI Performance

 

Results & Benchmark Settings:

  • Batman: Arkham City: Performance increased by 4.6% at 1920x1080 when using Very High detail settings, Tessellation High, and 4xMSAA. With PhysX and Tessellation enabled, and FXAA High used in place of MSAA, performance increased by 4%.
  • Battlefield 3: Performance increased by 6.4% at 1920x1080 when using High settings in a single-player Paris benchmark.
  • Civilization V: Performance increased by 19.3% at 2560x1600 in a late-game benchmark using max DirectX 11 settings and 8xMSAA.
  • Deus Ex: Human Revolution: Performance increased by 9% at 1680x1050 when using max DirectX 11 settings.
  • DiRT 3: Performance increased by 14.8% at 1920x1080 when using Ultra DirectX 11 settings and 4xMSAA.
  • Dragon Age 2: Performance increased by 6.8% at 1920x1080 when using max settings.
  • F1 2012: Performance increased by 7.2% at 1920x1080 when using Ultra DirectX 11 settings.
  • Far Cry 3: Performance increased by 7.3% at 1920x1080 when using max DirectX 11 settings.
  • Just Cause 2: Performance increased by 11.6% at 1920x1080 when using max DirectX 10 settings and 4xMSAA.
  • S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 3.8% at 2560x1600 when using Extreme settings and 4xMSAA.
  • Shogun 2: Total War: Performance increased by 3.1% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.
  • Sniper Elite V2: Performance increased by 3.1% at 1920x1080 when using max settings.

GeForce GTX 660 Ti

313.96 Beta GTX 660 Ti Performance

 

Results & Benchmark Settings:

  • Batman: Arkham City: Performance increased by 5.6% at 2560x1600 when using Very High detail settings, Tessellation High, and 4xMSAA. With PhysX and Tessellation enabled, performance increased by 4.7%.
  • Civilization V: Performance increased by 10.6% at 1920x1200 in a late-game benchmark using max DirectX 11 settings and 4xMSAA.
  • Deus Ex: Human Revolution: Performance increased by 3% at 2560x1600 when using max DirectX 11 settings and FXAA High.
  • DiRT 3: Performance increased by 4.7% at 1920x1080 when using Ultra DirectX 11 settings and 4xMSAA.
  • Far Cry 3: Performance increased by 10.1% when using max DirectX 11 settings.
  • Just Cause 2: Performance increased by 4.3% at 1920x1080 when using max DirectX 10 settings and 4xMSAA.
  • Metro 2033: Performance increased by 5.1% at 1920x1080 when using Very High settings and Advanced PhysX.
  • S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 4.4% at 2560x1600 when using Extreme settings.
  • Shogun 2: Total War: Performance increased by 4% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.

GeForce GTX 660 Ti SLI

313.96 Beta GTX 660 Ti SLI Performance

 

Results & Benchmark Settings:

  • Batman: Arkham City: Performance increased by 6.4% at 2560x1600 when using Very High detail settings, Tessellation High, and 4xMSAA.
  • Battlefield 3: Performance increased by 5.1% at 1920x1080 when using High settings in a single-player Paris benchmark.
  • Civilization V: Performance increased by 14.8% at 1920x1200 in a late-game benchmark using max DirectX 11 settings and 4xMSAA.
  • Deus Ex: Human Revolution: Performance increased by 8.3% at 1680x1050 when using max DirectX 11 settings.
  • DiRT 3: Performance increased by 13.3% at 1920x1080 when using Ultra DirectX 11 settings and 4xMSAA.
  • Dragon Age 2: Performance increased by 4.1% at 1920x1080 when using max settings.
  • Far Cry 3: Performance increased by 6.9% at 1920x1080 when using max DirectX 11 settings.
  • Just Cause 2: Performance increased by 10.5% at 1920x1080 when using max DirectX 10 settings and 4xMSAA.
  • S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 3.4% at 2560x1600 when using Extreme settings.
  • Shogun 2: Total War: Performance increased by 4.3% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.

GeForce GTX 660

313.96 Beta GTX 660 Performance

 

Results & Benchmark Settings:

  • Batman: Arkham City: Performance increased by 5.1% at 2560x1600 when using Very High detail settings, Tessellation High, and PhysX High.
  • Civilization V: Performance increased by 8.9% at 2560x1600 in a late-game benchmark using max DirectX 11 settings and 4xMSAA.
  • DiRT 3: Performance increased by 3.4% at 1920x1080 when using Ultra DirectX 11 settings and 8xMSAA.
  • Dragon Age 2: Performance increased by 4% at 1920x1080 when using max settings and 8xMSAA.
  • Far Cry 3: Performance increased by 8.7% at 1920x1080 when using max DirectX 11 settings.
  • Shogun 2: Total War: Performance increased by 3.8% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.

GeForce GTX 660 SLI

313.96 Beta GTX 660 SLI Performance

 

Results & Benchmark Settings:

  • Batman: Arkham City: Performance increased by 5.7% at 2560x1600 when using Very High detail settings, Tessellation High, and 4xMSAA.
  • Battlefield 3: Performance increased by 4% at 1920x1080 when using High settings in a single-player Paris benchmark.
  • Civilization V: Performance increased by 13.6% at 1920x1200 in a late-game benchmark using max DirectX 11 settings.
  • Deus Ex: Human Revolution: Performance increased by 4.5% at 1920x1080 when using max DirectX 11 settings and FXAA High.
  • DiRT 3: Performance increased by 10.7% at 1920x1080 when using Ultra DirectX 11 settings.
  • Far Cry 3: Performance increased by 6.6% at 1680x1050 when using max DirectX 11 settings.
  • Just Cause 2: Performance increased by 9.7% at 1920x1080 when using max DirectX 10 settings and 4xMSAA.
  • Metro 2033: Performance increased by 3.7% at 1680x1050 when using Very High settings, Depth of Field, Advanced PhysX, and 4xMSAA.
  • S.T.A.L.K.E.R.: Call of Pripyat: Performance increased by 5% at 1920x1080 when using Extreme settings and 4xMSAA.
  • Shogun 2: Total War: Performance increased by 3.7% at 1920x1080 when using max DirectX 11 settings and 4xMSAA.

New SLI Profiles

As always, our new driver includes new and updated SLI profiles for today’s top titles, maximizing multi-GPU performance.

  • Crysis 3 – Updated SLI profile
  • DmC: Devil May Cry – Added SLI profile
  • Warframe – Updated SLI profile

You can download the GeForce 313.96 beta drivers with one click from the GeForce.com homepage. If you have any feedback please drop us a note in the comments section below, and if you have a technical issue please report the problem via the NVIDIA Display Driver Feedback Form.

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