WITCH CHAPTER [cry]: A Stunning Demo Powered by TITAN X and DX12

Featured Stories, DirectX 12

Game developers and hardware manufacturers constantly strive to deliver realism in video games that pushes the capabilities of modern gaming hardware. And today, during Microsoft's BUILD 2015 conference, attendees were wowed by a tech demo simulating one of the most difficult human emotions to convincingly capture in games: crying.

Developed by Square Enix, the Japanese studio behind visually rich video game experiences like Final Fantasy, the WITCH CHAPTER 0 [cry] tech demo revealed at BUILD 2015 features a computer-generated female character crying in real-time with truly impressive realism.

WITCH CHAPTER 0 [cry] was created to demonstrate the advanced graphical fidelity that can be achieved with Microsoft's DirectX 12 API. The demo was also shown running on some tremendously powerful PC hardware powered by four NVIDIA GeForce TITAN X GPUs.

But don't just take our word for it: check out the high-resolution stills and video of the tech demo below.

"WITCH CHAPTER 0 [cry] features the most ambitious real-time, cinematic-quality graphics ever undertaken," NVIDIA president and CEO Jen-Hsun Huang said. "Square Enix's achievement is nothing short of breathtaking. I am delighted that their amazing team turned to the NVIDIA GameWorks Effects Studio to help bring WITCH CHAPTER 0 [cry] to life. This is a preview of the beauty and artistry of video games to come."

The demo also utilizes NVIDIA GameWorks, which are technologies that allow developers to deliver next-gen visual effects and physics simulation in games.

DirectX 12 will ship with the latest version of Microsoft's PC operating system, Windows 10, which is slated to arrive later this year.

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