Need for Speed: Shift


Imagine playing Need for Speed: Shift with 3D Vision. The game would instantly deliver a layer of depth and immersion that only stereoscopic 3D can deliver. The sensation of speed is magnified as you weave through cars or quickly navigate through a cloud of smoke left from a recent collision. Now imagine playing Need for Speed: Shift with a 3D Vision set-up that spans across three monitors! That technology is called 3D Vision Surround and it will plant you right in the middle of the race. 3D Vision Surround has more than just the "cool" factor going for it - although there are few things cooler than playing a game at a resolution of 5760x1080! That being said, this technology can actually effect gameplay by giving you a added edge against your opponent. In Need for Speed: Shift, the ability to see a car approaching from your side window and reacting quickly to cut it off could easily mean the difference between first and second place. Running on a single monitor, you wouldn't see your opponent until they've zoomed ahead of you. In addition to 3D Vision Surround, the development team at Slightly Mad Studios has integrated a number of hardware-specific features into their multithreaded game engine including PhysX support. The engine utilizes Tone Mapping and Deferred Shading for lighting. Other features including Parallax Occlusion Mapping, a technique that procedurally creates 3D definition in textured surfaces; Soft Shadows, and Ambient Occlusion which dynamically renders how light realistically radiates and casts shadows. With 3D Vision Surround, NVIDIA PhysX, and support for a number of GPU-specific features, Need for Speed: Shift is a flagship racing title.