Stubbs the Zombie: the game that will charm its way into your heart, even if it has to stagger through a hail of bullets and eat your brain first. You are Stubbs, the mysteriously reanimated corpse of a traveling salesman who came to a bad end. Stubbs crawls out of his humble grave in the late 1950s, only to find his potter's field paved over and covered with a space-age "city of the future." What begins as one zombie's search for revenge quickly escalates into an all-out war between zombie and mortal man- and the zombies already have the advantage of being dead.
Stubbs the Zombie uses the Halo engine, which allows us to create vast environments, detailed characters, hideous zombie animations, solid AI for both humans and zombies, and elaborate, hilarious cut scenes. Zombies have appeared in games before, and many of those games have been critical and commercial successes worldwide. But no game has allowed players to BE the zombie, befouling a pristine community with unholy contagion and assembling a zombie shock squad to assault the very foundations of civilization. Stubbs is a game no one else has the brains or guts to make.