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About Optimal Playable Settings (OPS)

A common question among gamers is: what in-game settings should I use for the best experience on my PC? NVIDIA’s Optimal Playable Settings (OPS) is our way of helping GeForce users answer that question.

OPS is a set of in-game settings that aims to maximize image quality while maintaining 30 frames per second or more. An OPS is determined by playing through a key portion of the game using automated software, analyzing the framerate, then altering the in-game settings accordingly until the average framerate reaches 30 fps or more. The software reports back the optimal playable setting, the average framerate, and where possible, minimum and maximum framerates.

For a given NVIDIA GPU, we generate OPS for three resolutions so you can pick the one that suits your monitor. On high-end GPUs, settings up to 2560 x 1600 are available. On low end GPUs, OPS targets resolutions around 1680 x 1050.

The hardware systems that run OPS are built based on the idea of a balanced PC. For example, when testing OPS for a GeForce GTX 480, a Core i7 processor is used. On lower end GPUs, a Core i5 or Core 2 Duo is used. As 3D games tend to be more GPU bound than system bound, OPS settings are fairly reliable even if your CPU, motherboard, or RAM is not identical to our test system.

Many variables determine your system’s performance, so don’t be alarmed if your performance doesn’t match the data we’ve posted. OPS is best viewed as a starting point for those looking for a quick way to optimize their game settings. Also, everyone has their own preference when it comes to image quality and framerate. If you find a better set of settings for your system, please share it with others in the OPS forums.

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