E3 2011: Dungeons & Dragons: Neverwinter Unveiled & Explained

June 9, 2011

By Andrew Burnes

Atari and Cryptic Studios have unveiled Dungeons & Dragons: Neverwinter at E3 2011, confirming that the game will be a co-operative online role-playing title that may require a subscription fee. Despite the online requirement and possible fees, Neverwinter, as it’s more commonly referred to, will not be massively multiplayer. Instead, players will work their way through a story-based campaign to help save the eponymous city, and then tackle other missions designed by Cryptic.

Inevitably the content will run dry, which is where The Foundry steps in, allowing players to create and build new campaigns to share just with friends, or with the game’s entire community. Further details are non-existent at this time, but if you’re interested in being one of the first to play Neverwinter, head on over to the game’s official website and sign up for the newsletter, which will automatically put your name forward for beta testing whenever it occurs.

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