NVIDIA Partners With Metal Gear Solid V: The Phantom Pain
In December, Metal Gear Solid V: Ground Zeroes gave PC gamers their first taste of Metal Gear since 2003’s Metal Gear Solid 2: Substance. Acting as a prologue, Ground Zeroes introduced players to the gameplay, themes, graphics, and story of the much-anticipated Metal Gear Solid V: The Phantom Pain, which is promising an expansive play area, dozens of hours of gameplay, and much, much more.
For the launch of Ground Zeroes NVIDIA worked closely with Konami and Kojima Productions to make the PC version look and play as good as possible, with the addition of support for 4K, Dynamic Super Resolution, GeForce Experience, and SLI. And now we’ll be doing the same for The Phantom Pain, ensuring the definitive experience on GeForce GTX PCs.
We’ll have more on the PC edition of Metal Gear Solid V: The Phantom Pain later in the year. In the meantime, be sure to check out the new Phantom Pain E3 2015 trailer.
If you wish to experience Ground Zeroes before The Phantom Pain’s release, there’s no better time as Ground Zeroes is currently half price in the Steam Summer Sale. To get the most from the game, be sure to enhance your experience with our Graphics & Performance Guide.