The Bureau: XCOM Declassified Launches With NVIDIA PhysX Effects

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The Bureau: XCOM Declassified may have flown under your radar like an Area 51 aircraft, so we’re here to tell you about the newly-released strategy-shooter that features a fistful of advanced PC tech, including hardware-accelerated NVIDIA PhysX effects.

Available now, worldwide, The Bureau: XCOM Declassified is a third-person shooter crossed with a real-time squad strategy game, in which players must direct a team of G-Men against an alien threat, using their skills and abilities at the most opportune moments. Set in the 1960s in the XCOM videogame universe, The Bureau sees the United States suddenly attacked following an odd incident with a supernatural suitcase, and as an unwitting Agent Carter players are brought into the XCOM program, humanity’s only hope of survival.

Unlike last year’s top-down XCOM: Enemy Unknown, players assume direct control of Agent Carter in The Bureau, who joins his men on the battlefields of Earth, flanking and directing troops without pause against overwhelming odds; odds that often see Carter’s men perish, their skills and abilities lost forever thanks to an unrelenting perma-death game setting that is enabled by default. A frantic mix of genres, The Bureau scratches that action itch, letting you headshot little grey aliens, and simultaneously stimulates with engrossing tactical scenarios that are immensely satisfying to overcome.

Graphically, The Bureau on PC is a surprise, featuring technology and effects far beyond of those seen on consoles. Most noticeably, there are options for hardware-accelerated NVIDIA PhysX effects, which add physically-led, realistic particle and cloth effects to the entire game, enriching almost all combat scenes, and many of the slower moments in the XCOM base where you converse with personnel, form personal relationships, and research new technologies to aid in the fight against the aliens.

To demonstrate the PhysX effects we’ve cooked up the following video that shows Cloth and Particles effects, On and Off, side-by-side.

In addition to PhysX, the PC version of The Bureau sports DirectX 11 Tessellation, adding extra detail to objects, helping them appear more realistic and less angular. And on top of Tessellation there are Screen Space Reflections for full-scene, realistic reflections; higher-resolution textures; higher-resolution shadows; objects with higher polygon counts; higher-quality audio assets; higher-quality visual effects; and PC-quality Anisotropic Filtering, ensuring textures are sharp when viewed from all angles.

Combined, the various effects make The Bureau: XCOM Declassified look significantly nicer on the PC, with a detail level far beyond that of the console versions.

The Bureau: XCOM Declassified is an inspired mix of strategy, shooting, and the XCOM brand. On PC, players get the ultimate experience, with hardware-accelerated PhysX effects, DirectX 11 tessellation, higher-resolution textures, and over a half dozen other enhancements. If you’re looking for an involved, lengthy game to dig in to, The Bureau: XCOM Declassified is an ideal candidate, and with the right PC you’ll be able to enjoy the definitive XCOM experience.

The Bureau: XCOM Declassified is out now on Steam, and is also available in a brick and mortar store near you.