Titanfall 2 Available Now on PC
Titanfall first released in 2014 with heaps of public and critical praise (it dominated E3 2013, including six best-of-show awards). Crafted by Respawn Entertainment—former developers of the explosively popular Call of Duty franchise—the gameplay focused on highly agile player-controlled pilots, who could dart around the environment and harass the opposition with ease (even running up walls or double-jumping with rocket-packs when needed). Of course, as their names suggest, the pilots could also periodically control enormous, high-rise-sized mechs called Titans. Despite the mass of such war machines, the Titans were surprisingly nimble, and appropriately deadly.
The Titans had three distinct classes: Atlas, Ogre, and Stryder. Each version featured particular strengths and drawbacks, such as high mobility with less armor, or loads of armor at a cost of slower movement. Nevertheless, all of the Titans were a terrifying force to be reckoned with, and it took teamwork and skill to bring one down. The powerful nature of the Titans was balanced by needing to wait on a timer before one could be delivered to the battlefield. With 15 multiplayer maps and numerous game modes, including Attrition, Pilot Hunter, and Hardpoint Domination, Titanfall kept players increasingly engaged, and itching for more.
The Titanfall universe is set in the future, where humans have colonized into the far reaches space. The outer fringes of the solar systems are dubbed The Frontier, and despite the unknown and dangerous nature of the area, certain groups such as mercenaries, explorers, and industrial opportunists often find themselves in the midst of it. Hammond Robotics was one such corporation to exploit the potential of The Frontier, and by harvesting resources unique to the region, they developed the widely useful Titans and Spectres. While these towering technological monstrosities served as potent weapons, they were also used as utilitarian assets in civilian life, to the point where Titans of all sizes and designs became ubiquitous.
Despite Hammond Robotics meager upbringings, it quickly transformed into the Interstellar Manufacturing Corporation (IMC): a mighty and relentless for-profit organization, with little hesitation when it came to applying violent force to make ends meet. But not everyone was so willing to capitulate, nor were certain factions easy to subdue. The Frontier Militia—a collected militarized assortment of civilians, mercenaries, and others—routinely thwarted the IMC’s goals. Skirmishes between the two forces eventually escalated into a full-scale conflict, called, appropriately enough, the Titan Wars. This timeframe is precisely where the first Titanfall took place, thrusting players into the action on both sides.
Titanfall 2 continues the story, focusing on Frontier soldier Jack Cooper. He’s sent to a remote planet, and he lands behind enemy lines. He’s immediately tasked with locating and supporting a Vanguard-class Titan (named BT-7274), and he heads out to support the war effort against the IMC (Cooper eventually fights a group of aliens inhabiting the sphere as well). While Cooper is a fine infantryman, he quickly discovers that he’ll need to pilot the Titan himself to survive, and much of his journey involves bonding with the machine, and working together with it as a team.
Respawn Entertainment focused heavily on the single-player campaign, ensuring a compelling and tense experience that perfectly complements its alternative multiplayer component. “I think the unique personality of Titanfall 2’s single player campaign comes from its sheer variety,” said Game Director Steve Fukuda. Lead Game Designer Jason McCord added: “Because we want to focus the relationship between you and BT, we often do things where we split you guys up,” he said. “You get out of BT, you look at the environment, [and] the objective might be that way, but then you’ll see something that looks interesting over there, so you go there and try it out and see what you can find.”
For an in-depth breakdown of Titanfall 2’s impressive single-player journey—as well as the inspirations and creative forces that made it a reality—have a look at these two informative articles from Polygon and IGN.
Aside from the awesome new plot and the sprawling single-player campaign, Titanfall 2 contains six brand new Titans, expanded Pilot abilities, extra weapons, and a hugely overhauled customization system (where you can personalize your Pilot, Titan, and loadouts in exacting detail). Additionally, Titanfall 2 on PC includes some stupendous graphics, rich with NVIDIA-enhanced settings. You’ll have access to such features as G-SYNC, DSR, MFAA, Surround, NVIDIA HBAO+ Ambient Occlusion shadowing, and more. You can also tweak over 15 in-game settings, such as VSync, refresh rates, FOV, dynamic spot shadows, model detail, sun shadow detail, texture filtering, and others. It doesn’t stop there. The PC version of Titanfall 2 also offers an uncapped framerate of up to 144 FPS, fully remappable key bindings, gamepad support, cloud-supported save files, individual localization of sound files (to reduce the game’s download and install size), and PC Anti-Cheat technology, amongst others. All of those features combined makes Titanfall look and play superior on the PC.
For ease of connecting with other players online, Titanfall 2 introduces Networks. This feature means you can invite all your friends into a shared room, and the game will then group you together with them automatically to seek out the action. In an interview with CNET, Multiplayer Design Lead Todd Alderman said: “Anytime that you're loading into the game, soon as you're in, you're in your home Network and the people that you want to play with are there.”
Thanks to NVIDIA working closely with Electronic Arts and Respawn Entertainment, you can expect Titanfall 2 to run phenomenally smooth with high framerates, while simultaneously looking incredible. If you’d like to play at 4K, the GTX 1080 is recommended, though of course Titanfall 2 still looks and plays amazing at lower resolutions too, and a GTX 1060 will happily churn through a 1920x1080 resolution at 60 FPS with most graphics options pushed to max. For more info in regard to performance, take a look at our 4K 60 FPS Multiplayer PC Gameplay & PC System Requirements article, as well as our 4K 60 FPS Single-Player feature.
For a deep dive into precisely which graphics settings can be altered, and what effect each one has on Titanfall 2’s performance and visuals, we've also released a comprehensive Titanfall 2 Graphics and Performance Guide. Inside the story, you’ll see detailed descriptions of every available graphics option, comparison screenshots showing the differences in the settings, FPS graphs, config file tweaks, and more.